XR and The Metaverse: Potential, Impact, Hype, and Hubris

XR and The Metaverse: Potential, Impact, Hype, and Hubris

Terms like “XR” and “metaverse” are all the rage (again) and have made almost every tech trends list this year. Media producers expect a steady increase in immersive content consumption, business gurus even see a whole new computing platform on the horizon. Time for a quick recap of the medium, its relevance, and its potential – especially with regard to news media organizations.

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Flat Objects, Flying Cams, and Photogrammetry:  The V4Design Pipeline

Flat Objects, Flying Cams, and Photogrammetry: The V4Design Pipeline

“What kind of video footage can we best rehash for digital 3D reconstruction?” – that’s one of the main questions we’ve been exploring in the V4Design project. Our aim is to train innovative photogrammetry algorithms, i.e.: to automatically turn multi-perspective 2D video shots of an object (e.g. an iconic building) into a decent 3D version of that thing. Over the course of the project, we’ve evaluated all kinds of archived footage. Initial results were disappointing, but once we started looking for material in the right place, we actually discovered a very promising approach.

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